Grabbing a copy of Medieval 2 : Total War Kingdoms a few days after its release, I immediately started my Britannia Campaign with the Norway Faction. Encountering William Wallace's army was startling, as early into the game all of his units have 3 chevrons, while mine was as ragtag as they come. Despite my so called hectic schedule, (:p) I managed to clock 2 hours a day, plotting, scheming every bit as I can. Halfway through the campaign I manage to have Kings who were Cruel or Mad due to the use of assassins, extermination of whole cities, pillaging and executing prisoners of war.
The campaign difficulty was hard, and yeah it took me quite a while to get used to it. After a month, I achieved complete domination of Britannia. I am thinking about starting a new campaign...
Monday, October 1, 2007
Monday, May 14, 2007
Sunday, May 13, 2007
Tourniquet - Muonline
Almost five years ago, I joined a massive multiplayer online role playing game (mmorpg), www.muonline.com and hooked. I was playing it as time would allow, since I have a day job, for about a year, before I told my friends about it. Now my friends, at the time were playing billiards, after about 2 or 3 years of playing nothing but delta force (1,2,3).
Of the ten guys, that I played delta with, only one got interested. When Cedric got hooked, we invited his brother who at the time, wouldn't want to go with us. Saying that he wanted to go somewhere else and have a drink. So I told him that we can have a drink to where we were going. By the time that we arrived at the net cafe, he found out that there was nothing but junk food being sold at the cafe. But since we were there already I told him that he should try the Mu Online, and he doesn't like it, we can always leave.
We arrived there at midnight, I left them at two a.m. and they were still playing. I saw them the next day and asked them time did they finish. Cedric told me, 'We left the cafe at 9 a.m., we got so engrossed in the game.'. I was like 'No way!', and the rest, as they say is history.
The two are still playing after 5 years, spending like 5 - 10 hours a day as were three of our friends. Me? I stopped three months after they got started, they were like 'John, you're the one who let us into this whole Mu thing, you should get back and join us'. Well, I went back about a couple of months ago, maybe I've got a conscience after all. :))
Of the ten guys, that I played delta with, only one got interested. When Cedric got hooked, we invited his brother who at the time, wouldn't want to go with us. Saying that he wanted to go somewhere else and have a drink. So I told him that we can have a drink to where we were going. By the time that we arrived at the net cafe, he found out that there was nothing but junk food being sold at the cafe. But since we were there already I told him that he should try the Mu Online, and he doesn't like it, we can always leave.
We arrived there at midnight, I left them at two a.m. and they were still playing. I saw them the next day and asked them time did they finish. Cedric told me, 'We left the cafe at 9 a.m., we got so engrossed in the game.'. I was like 'No way!', and the rest, as they say is history.
The two are still playing after 5 years, spending like 5 - 10 hours a day as were three of our friends. Me? I stopped three months after they got started, they were like 'John, you're the one who let us into this whole Mu thing, you should get back and join us'. Well, I went back about a couple of months ago, maybe I've got a conscience after all. :))
Wednesday, May 9, 2007
Elidor, The High Elf of Cyrodiil
I have created a new Oblivion Character, and started with the game afresh. I named him Elidor, a High Elf, and with this new character, I plan to scour and enter most, if not all, of the Oblivion Gates that have sprung out of nowhere in the land of Cyrodiil. I started in the Arena, to gain combat experience and at level 5, already a gladiator. Elidor's quest will be much longer than 100 hours and should be able t0 gain more than 30 levels, (that is if i don't get bored sooner than I expected).
Wednesday, April 25, 2007
Onward Crusader!
It's been five months since the release of SEGA'S Medieval 2 Total War, of which I spent 3 awesome months doing the French campaign conquering region by region. With the recent announcement of Medieval 2 Total War Kingdoms, fall of 2007 will be very, very interesting to all Total War Fans. Four new campaigns, Britannica, Americas, Teutonic and The Crusades, who wouldn't be excited? Plus the Hero Units added into the play, this brings about a very interesting factor to look forward to. I have played total war since the time of Shogun Total War and I am always looking for something new with each franchise of the game.
Well I hope that with the expansion, aside from the additional 150 units, I am looking forward to seeing more fight sequences. Which of course is available in Medieval 2, where a company of infantry doesn't look like a moving box that cuts down similar moving box of men.
The free for all melee type of game play is much more realistic. Cause when you get to spend more than 20 hours in the game you get to memorize the way the troops fight and then it gets monotonous. It really is something when you get to see the unexpected, like when I was playing Oblivion, where at one encounter with a daedric enemy, I witnessed a spinning sword. This happened after dealing a heavy blow on the enemy, the enemy character was disarmed, the sword bouncing on the wall, into the floor and the next thing I knew it was already spinning.
Such randomness to occur was so amazing that I literally stopped there and just watched the sword spin, till little by little it ceased its spin and fell to the floor.
To have such randomness with total war, well i don't know if it can happen, it is already a great game itself and maybe I'm asking a little too much. :)
Well I hope that with the expansion, aside from the additional 150 units, I am looking forward to seeing more fight sequences. Which of course is available in Medieval 2, where a company of infantry doesn't look like a moving box that cuts down similar moving box of men.
The free for all melee type of game play is much more realistic. Cause when you get to spend more than 20 hours in the game you get to memorize the way the troops fight and then it gets monotonous. It really is something when you get to see the unexpected, like when I was playing Oblivion, where at one encounter with a daedric enemy, I witnessed a spinning sword. This happened after dealing a heavy blow on the enemy, the enemy character was disarmed, the sword bouncing on the wall, into the floor and the next thing I knew it was already spinning.
Such randomness to occur was so amazing that I literally stopped there and just watched the sword spin, till little by little it ceased its spin and fell to the floor.
To have such randomness with total war, well i don't know if it can happen, it is already a great game itself and maybe I'm asking a little too much. :)
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